> For the complete documentation index, see [llms.txt](https://whitepaper.biteveinstudios.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.biteveinstudios.com/bite-vein-studios-whitepaper/roadmap-y-escalado/roadmap.md).

# Roadmap

| **Month**                                  | **Company**                                                                                                                                            | **Cypher Souls**                                                                                                                                                                               | **Zomon**                                                                                                                                                                        |
| ------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| >The road so far                           | <ul><li>Conceptualization</li><li>Whitepaper</li><li>Tokenomics</li></ul>                                                                              | <ul><li>Conceptualization</li></ul>                                                                                                                                                            | <ul><li>Blockchain adaptation</li><li>Game design document</li><li>Team recruitment</li></ul>                                                                                    |
| January **SEED SALE**                      | <ul><li>Release Web V1.0</li><li>Create Discord</li><li>Create Twitter/Instagram</li><li>Marketing events</li><li><strong>Seed Sale</strong></li></ul> | <p></p><ul><li>Game design document</li><li>Team recruitment</li></ul>                                                                                                                         | <ul><li><p>Release Web V1.0</p><ul><li>(COMMON INFO)</li></ul></li></ul>                                                                                                         |
| February                                   | <ul><li>Partnerships negotiation</li><li>Marketing events</li><li>Wite list Registration</li></ul>                                                     | <p></p><ul><li>Release Web V1.0</li></ul><p></p>                                                                                                                                               | <ul><li><p>Release Web V2.0</p><ul><li>(FINAL INFO)</li></ul></li><li>Increase Team</li><li>Teaser/Trailer</li></ul><p></p>                                                      |
| March **ZOMON GAO**                        | <ul><li>Release Web V2.0</li></ul>                                                                                                                     | <ul><li>Release Web V2.0</li><li>Grow team</li></ul>                                                                                                                                           | <ul><li><strong>Game Asset Offering</strong></li></ul>                                                                                                                           |
| April **EARLY BIRD SALE**                  | <ul><li><strong>Early bird sale</strong></li></ul>                                                                                                     | <p></p><ul><li><p>Release Web V3.0</p><ul><li>(FINAL INFO)</li><li>Teaser</li></ul></li><li><strong>First cards reveal. (Will try to show them on stream)</strong></li></ul>                   | <ul><li>Closed beta (Non-blockchain)</li></ul>                                                                                                                                   |
| May **PRIVATE SALE / CYPHER SOULS GAO**    | <p></p><ul><li>Release Web V3.0</li><li><strong>Private sale</strong></li></ul>                                                                        | <ul><li><strong>Game Asset Offering. (first 70 cards)</strong></li><li>Trailer</li></ul>                                                                                                       | <ul><li>Open beta</li></ul>                                                                                                                                                      |
| June **PUBLIC SALE / ZOMON RELEASE**       | **Public sale**                                                                                                                                        | <ul><li>Show some Zomon cards</li></ul>                                                                                                                                                        | <ul><li><strong>Game release (V1.0)</strong></li></ul>                                                                                                                           |
| 2nd Half 2022 **CYPHER SOULS** **RELEASE** | <ul><li>First e-sport tournament</li></ul>                                                                                                             | <ul><li><p><strong>Game release (V1.0)</strong></p><ul><li><strong>Ranked mode</strong></li><li><strong>Casual Mode</strong></li><li><strong>First card set (320)</strong></li></ul></li></ul> | <ul><li><p>Game event 1 & 2</p><ul><li>New zomons</li></ul></li><li><p>Game release (V2.0)</p><ul><li>Ancient ruins</li><li>Coliseum</li><li>Mystic mountain</li></ul></li></ul> |

#### Modelo de crecimiento <a href="#modelo-de-crecimiento" id="modelo-de-crecimiento"></a>

BITE VEIN STUDIOS adquirirá usuarios con diferentes estrategias:

#### Marketing de influencers <a href="#marketing-de-influencers" id="marketing-de-influencers"></a>

Vamos a colaborar con influencers de YouTube y en especial Twitch, con un seguimiento masivo y perfiles altos, considerados líderes de opinión clave en sus áreas de enfoque (videojuegos y cripto). ‌

#### Comunidad y Remisiones <a href="#comunidad-y-remisiones" id="comunidad-y-remisiones"></a>

Como juego centrado en la comunidad, una palanca de crecimiento será la "viralidad" generada por los primeros usuarios. Tenemos pensado destinar parte de los tokens del ecosistema a potenciar el *k-factor* diseñando mecánicas que recompensen a los usuarios que nos traigan nuevos usuarios. ‌

#### Airdrops <a href="#airdrops" id="airdrops"></a>

Se establecerán campañas de *Airdrops* para incentivar a nuestra comunidad en el inicio del proyecto.

#### Anuncios de prensa <a href="#anuncios-de-prensa" id="anuncios-de-prensa"></a>

BITE VEIN STUDIOS es un proyecto ambicioso e innovador con un equipo de primer nivel, que puede ayudar para generar artículos y menciones en medios especializados y redes sociales.

&#x20;


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