Bite Vein Studios Whitepaper
English
English
  • What is Bite Vein Studios?
  • Market analysis
    • Market growth
    • The future of video games
  • Value proposition
    • The problem
    • The solution
    • Business model
    • Revenue model
    • Goals
  • Tokenomics
    • $VEIN token
    • Supply & distribution
    • Vesting
  • Roadmap & Growth
    • Roadmap
    • Growth model
  • Team
    • Team
  • Legal
    • Disclaimer
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  1. Value proposition

Revenue model

There are three main ways for BITE VEIN STUDIOS games to generate revenue:

  • Direct content sales like NFTs. These are limited editions and they will be usable in the games. Some examples include heroes, cards, mascots, and any other game content.

  • Indirect sales. We will take a percentage commission on every posterior sale of NFTs. This will be one of our main catalysts for investors given that we will redistribute to the governance token holders 30% of our profits made through these commissions every 6 months. Our goal is to build a billion dollar economy.

  • Direct sales with fiat money. They will allow us to build a stability relationship between the game's token value and money value outside the blockchain to attract and retain our players.

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Last updated 3 years ago